SWTOR Jedi Knight Class Review

Star Wars the Old Republic is finally here and it's time to grab your lightsaber to defend the Republic and bring down the Empire. This will be a quick SWTOR Jedi Knight Class Review to show you what this class has to offer.

The Jedi Knight is the peace keeper of the Republic and they enforce that peace with their lightsaber and the powers of the Force. They wear heavy armor and through their training in the force they have a mixture of incredible lightsaber maneuvers as well as force pushes and holds.

The Jedi knights starting abilities are:

Strike: B asic quick melee attack

Slash: Deals moderate damage

Force Vitality: Increases the endurance of friendly target

Introspection: Restores health (must be out of combat to use)

Quick Travel: Teleport to a bind point

Weapon Proficiency : Lightsaber

Armor Proficiency : Heavy

You will have 2 advanced classes to choose from, Jedi Sentinel or Jedi Guardian once you reach the appropriate level.

The Jedi Sentinel is the dps spec. You can dual wield lightsabers and use the force to spot weaknesses in your opponent. You will have 2 main skill trees, Watchman which has the Juyo form which makes you more dangerous as the fight goes on or Combat which uses the Ataru form for burst damage.

The Guardian is the tanking spec. Your 2 main skill trees are, Vigilance which increases you skill with single-blade offense and Defense which allows you to end greater amounts of damage and protect you allies.

Both advance classes share the Focus skill tree that increases your force techniques and the Shii-Cho form.

All the classes in SWTOR can have up to five companions that will act as their crew and can perform task such as crafting, gathering and going on missions. The Jedi Knight companions are:


• Species: Astromech Droid

• Planet: Typhon

• Ranged tank

• Uses Blaster Rifle and grenades

• Crew Skills: cartography and data slicing

Kira Carsen

• Species: Female Human

• Planet: Courscant

• Melee DPS with dual or single lightsaber

• AoE sweep ability and stun

• Crew Skills: +5 Synthweaving Critical, +1 Research Critical


• Species: Male Human

• Planet: Balmora

• Ranged Healer

• Uses Pistol as a weapon

• Crew Skills: +5 Underworld Trading Efficiency, +5 Biochem Critical

Sargent Rusk

• Species: Male Chagrian

• Planet: Hoth

• Ranged Tank

• Heavy Armor

• Sniper rifle

• Special is AoE barrage

• Crew Skills: +10 Armstech Efficiency, +10 Scavenging Efficiency

Lord Scourge

• Species: male Sith Pureblood

• Planet: Hoth

• Melee DPS & Tanking

• Heavy armor

• Weapons: Lightsaber, Shield Generator

• Crew Skills: +10 Artifice Efficiency, +10 Archeology Efficiency

This was a short SWTOR Jedi Knight Class Review to give you an idea if this is the class you would be interested in playing.